pass the fear cheat engine: Setup Guide & Safe Use Tips - Guides

pass the fear cheat engine: Setup Guide & Safe Use Tips

Learn how to configure the Pass the Fear Cheat Engine table, review its options, and troubleshoot version or process issues safely.

2026-07-30
Pass the Fear Wiki Team
Quick Guide
  • Pass the Fear Cheat Engine supports player, combat, currency, and progression edits.
  • Required software: Cheat Engine 7.0 or a later compatible release.
  • Recommended version: Use the table with the full-release v1.0 game build.
  • Basic workflow: Open the CT file, select the game process, then enable options.
  • Safety priority: Back up saves and disable options before entering important story moments.

Pass the Fear Cheat Engine Setup

Pass the Fear Cheat Engine setup uses a Cheat Engine table designed for the full-release v1.0 build. The table targets the Pass the Fear.exe process and was tested with the Steam edition. The reference listing also identifies Epic and Microsoft Store Xbox Game Pass versions, although compatibility outside Steam may vary.

This tool is best treated as a local, single-player customization utility. It can change values such as health, shield, anger, ammunition, currency, Ember, and Growth. Because these edits can affect progression balance or save data, create a backup before experimenting.

Setup ItemRecommended RequirementNotes
Game titlePass the FearUse the matching Windows installation
Game buildFull release v1.0The listed table was released for this version
Game processPass the Fear.exeSelect the active process in Cheat Engine
Cheat EngineVersion 7.0 or newerThe table listing states that 7.0 is the minimum
Table filePass the Fear v1.0 CTOpen the .CT file after launching Cheat Engine

Player Controls

  • Unlimited Health
  • Unlimited Shield
  • Unlimited Anger
  • Direct health and maximum health edits

Combat Options

  • Unlimited Ammo
  • One Hit Kill
  • Editable anger values
  • Adjustable maximum shield

Progression Values

  • Max Currency on gain or spend
  • Editable Ember
  • Editable Growth
  • Adjustable maximum values
Preparation Tip

Launch the game first, load into a controllable session, and keep Cheat Engine available before selecting the process. This makes the correct executable easier to identify.

A reliable setup starts with a clean test save or a manual backup. Avoid changing several values at once during your first session. Enable one option, observe the result, and then decide whether the setting behaves as expected.

For a reference copy of the listed table and its stated compatibility notes, see the Pass the Fear Cheat Engine table listing.

Step-by-Step Table Activation

Follow this sequence whenever you want to connect the table to the running game. The process is short, but selecting the wrong executable is the most common setup mistake.

1

Install Cheat Engine

Install Cheat Engine on the PC used to run Pass the Fear. The table listing specifies Cheat Engine 7.0 as the minimum version and indicates that later versions may also work.

2

Open the CT File

Start Cheat Engine, then double-click the Pass the Fear .CT file. If the file does not open automatically, use Cheat Engine’s File menu and select the table manually.

3

Select the Game Process

Click the PC icon in Cheat Engine and locate Pass the Fear.exe. Confirm that the process matches the currently running game rather than another Unity application.

4

Keep the Table List

When Cheat Engine asks whether to keep the table list, accept the prompt. This loads the available player, combat, currency, and progression entries.

5

Enable Options Carefully

Check an option to activate it, or edit a supported value where available. Start with one setting, test it briefly, and turn it off before trying another.

StepActionExpected ResultIf It Fails
1Start Cheat EngineThe application opens normallyConfirm the installed version is supported
2Open the CT fileThe Pass the Fear table appearsReopen the file from the File menu
3Choose the processPass the Fear.exe is connectedRelaunch the game and check the process name
4Keep the listTable entries remain visibleReload the CT file
5Enable one optionThe selected setting becomes activeDisable it and test another entry
Process Warning

Do not attach the table to an unrelated process. If multiple Unity games or tools are open, verify the executable name before activating any option.

The process may need to be repeated after closing the game. A table connection is normally tied to the current running process, so reopening the title can require selecting the executable again.

Option Guide and Practical Uses

The table organizes its functions around the player and several resource systems. The safest approach is to choose an option that solves a specific problem rather than enabling every feature immediately.

Option GroupAvailable FunctionsBest Use CaseCaution
HealthUnlimited Health, Edit Health, Edit Max HealthTesting difficult encounters or recovering from mistakesExtreme values may affect normal balance
ShieldUnlimited Shield, Edit Shield, Edit Max ShieldPracticing defense-heavy sectionsDo not combine large edits without testing
AngerUnlimited Anger, Edit Anger, Edit Max AngerExperimenting with anger-based combat actionsRestore normal values before progression checks
AmmunitionUnlimited AmmoTesting ranged combat without resource pressureMay reduce the intended resource challenge
Defeat damageOne Hit KillShortening combat testing sessionsCan remove encounter mechanics and challenge
CurrencyMax Currency on Gain/SpendReviewing purchases or reducing farming timeEnable only when needed
Ember and GrowthEdit and maximum-value controlsTesting progression-related valuesBack up saves before changing progression resources

Health Testing

Use health controls to practice movement, defense, or encounter patterns without restarting after every mistake.

Combat Testing

Ammo, anger, and one-hit options help evaluate combat behavior with fewer resource limits.

Resource Review

Currency controls can make it easier to inspect purchases without repeating the same farming loop.

Progression Experiments

Ember and Growth edits are useful for controlled testing, but deserve the strongest save-backup precautions.

Controlled Testing Method

Use one option at a time, record the original value, and return the setting to normal before saving important progress. This keeps troubleshooting manageable.

A practical order is to begin with a temporary combat option, such as unlimited ammunition, before testing progression values. Combat changes are easier to observe and reverse. Currency, Ember, and Growth edits can have broader effects if saved at an unexpected amount.

Avoid assuming that every option behaves identically across storefronts. The listed table was tested on Steam, while other non-Steam versions may require a different process connection or may not respond to every entry.

Compatibility, Saves, and Troubleshooting

The table is associated with the full-release v1.0 version of Pass the Fear and uses a Unity game process. Updates can change memory addresses or internal behavior, so a previously working table may require revision after a game patch.

SymptomLikely CauseRecommended Fix
The process is missingThe game is not running or the wrong installation is openLaunch Pass the Fear and reopen the process selector
Options cannot be checkedThe table is not attached to the correct executableSelect Pass the Fear.exe again
Values do not changeVersion mismatch or unsupported storefront buildTest the Steam v1.0 build or wait for a compatible table update
The game behaves strangelyToo many options or extreme values are activeDisable all entries and restart the game
Progress looks incorrectA resource edit was saved unexpectedlyClose without saving, then restore the backup
The table stops after an updateMemory structure changedCheck the table listing for a newer version

Use the following recovery sequence when something goes wrong:

  • Disable every active entry.
  • Close Pass the Fear without saving altered progression if possible.
  • Restart the game normally.
  • Test the table again with a backup save.
  • If the issue remains, stop using the table until its version matches the game build.

Before Activating Any Option:

  • Back up the current Pass the Fear save
  • Confirm the game build and storefront
  • Verify the selected process is Pass the Fear.exe
  • Record important values before editing them
  • Disable options before saving major progression
Save Protection

Resource and progression edits may persist when the game saves. Keep an untouched backup and test changes away from irreplaceable progress.

Compatibility is especially important for Microsoft Store and Xbox Game Pass PC installations. The reference listing notes that the table might work with other non-Steam versions, but this should be considered a possibility rather than a guarantee.

Recommended Use Cases and Limits

A Cheat Engine table can be useful for testing, accessibility adjustments, or reducing repetition in a local session. It is less suitable when you want to preserve the intended difficulty or evaluate an unmodified playthrough.

GoalSuggested OptionRecommended Approach
Practice combatUnlimited Health or ShieldUse briefly, then disable before normal progression
Test ranged attacksUnlimited AmmoFocus on mechanics rather than resource management
Explore anger mechanicsUnlimited AngerAdjust one related value at a time
Inspect purchasesMax Currency on Gain/SpendAvoid saving until the result is confirmed
Test progression valuesEdit Ember or GrowthUse a disposable backup save
Reduce a long encounterOne Hit KillDisable it after the test session

Use the table with a clear objective:

  • Accessibility: Reduce repeated failure pressure during difficult sections.
  • Testing: Examine combat, resources, or progression behavior.
  • Troubleshooting: Check whether a value changes correctly in the running process.
  • Experimentation: Compare different resource levels without repeating every earlier activity.

Do not use altered values as evidence of normal balance, progression speed, or intended difficulty. If you are documenting a build, guide, or challenge, identify whether the session used modifications.

Editorial Note

The table provides adjustable values, not a replacement for version-specific game documentation. Treat every setting as experimental and keep normal saves separate.

Q: What does the Pass the Fear Cheat Engine table include?

The listed table includes unlimited health, shield, anger, and ammunition, plus one-hit defeat, currency controls, and editable health, shield, anger, Ember, and Growth values.

Q: Which Cheat Engine version is required?

The table listing specifies Cheat Engine 7.0 as the minimum requirement and states that it should work across a range of versions.

Q: Does the table work with every storefront?

It was tested with the Steam version. The listing identifies Epic and Microsoft Store Xbox Game Pass versions and notes that other non-Steam editions might work, but compatibility can vary.

Q: Why should I back up my save before using it?

Currency, Ember, Growth, health, and other edited values may be written into a save. A backup gives you a way to restore normal progression if an experiment causes unexpected results.